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-
- #define MASK(n) (1L<<(n))
-
- /* This structure defines the basic communications between the server
- * and the client.
- */
- typedef struct ClientMessage {
- struct Message bcm_Message;
- struct RetinaScreen *bcm_Screen;
- LONG bcm_Status;
- ULONG bcm_SigMask;
- };
-
-
- /* Prototypes */
-
- void *InitGraphics(struct ClientMessage*);
-
- /* Pops up an error requestor. */
-
- void Error(char *s);